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In the village there are werewolves, special and simple villagers. Each night, when the village goes to sleep, werewolves are going to kill one villager. Other special villagers will wake up and will try to discover who the werewolves are.

At the end of the night, villagers will debate about their suspicions on who is a werewolf or not. Ultimately they will eliminate one person, hopefully a werewolf.

The game continues until all werewolves
or all villagers are dead!

VILLAGERS

VILLAGEOIS

Villagers have no powers other than their intuition and their arguments during a debate.

CUPID

CUPIDON

Cupid will make two people fall in love. If one lover dies, the other dies too. A lover cannot vote to eliminate their partner. Lovers win if they both survive, even if one of them is a werewolf.

THE FORTUNE TELLER

LA VOYANTE

Each night the fortune teller can see the card of one player. The fortune teller can influence the debate but must not be discovered by the werewolves!

WEREWOLVES

LOUPS-GAROUS

The werewolves wake up each night and decide to kill one person. During the day they have to hide their identity until they kill all villagers.

THE LITTLE GIRL

LA PETITE FILLE

The Little Girl can open her eyes discreetly during the werewolves’ turn. If she is caught by the werewolves, she dies instantly instead of the designated victim.

THE WITCH

LA SORCIÈRE

The witch has two potions: a healing potion that revives and a poison that kills. Each potion can be used once per game.

THE HUNTER

LE CHASSEUR

If the hunter is killed by werewolves or eliminated by villagers, they can shoot one person before their death.

THE TWO SISTERS

LES DEUX SOEURS

The first night the two sisters wake up and recognize each other. During the night, once in a while, the leader will wake them up. In silence, they can exchange on their decision.

THE THREE BROTHERS

LES TROIS FRÈRES

The first night the three brothers wake up and recognize each other. During the night, once in a while, the leader will wake them up. In silence, they can exchange on their decision.

THE MAYOR

LE MAIRE

The mayor is elected by the players at some point in the game. During the debates the mayor has two votes.

When the mayor dies, the previous mayor may choose the next one.

THE ANGEL

L’ANGE

The objective of the angel is to get eliminated after the first night. If the angel is eliminated during the first debate, they win and the game ends.

If the angel is not eliminated, the game continues and they become a simple villager.

THE THIEF

LE VOLEUR

If the thief is used, two additional cards are added. After the cards are dealt, the two extra cards are placed face down in the center. During the first turn the thief will be able to choose one of the two cards.

THE KNIGHT

LE CHEVALIER

When the knight dies, his sword infects the closest werewolf to his left. The werewolf will die of the infection the next night. Therefore all of the people between the knight and the dying werewolf are innocent.

THE FOX

LE RENARD

The fox can smell a group of three people each night. The leader tells the fox if there is at least one werewolf. If there is, the fox keeps its power. Otherwise the fox loses its power.

WHITE WEREWOLF

LOUP-GAROU BLANC

Each night the white werewolf wakes up with the other werewolves.

However, the leader can sometimes wake him up alone and ask him to kill another werewolf. His goal is to kill ALL characters.

BIG BAD WEREWOLF

LE GRAND MÉCHANT L.

Each night the big bad werewolf wakes up with the other werewolves.

However, after the werewolves’ kill, he can kill another victim. His power lasts until one werewolf or wild child gets killed.

CURSED WEREWOLF

LE LOUP MAUDIT

Each night the cursed werewolf wakes up with the other werewolves.

But, if it wishes, after the werewolves have gone to sleep, it can raise its hand: the victim isn’t killed but becomes, secretly to the villagers, a werewolf.

THE WILD CHILD

L’ENFANT SAUVAGE

The wild child secretly chooses a role model. If the role model dies, the wild child becomes a werewolf until the end of the game.

However, as long as the role model is alive, the wild child remains a villager.

Click on a card when the character has died, or is not in the village at the beginning of the game, to hide it. Click it again to bring it back.

The board is saved in this browser: reloading the page keeps the game where it was.

Hunter
Click on the name to go to the explanations of the role
Resets all of the characters
Plays the ambiance music
Goes to the main menu
Goes to the characters board
Goes to the next character
Goes to the previous character